90 East, Maple Dr.
Coursework includes: productively giving and receiving feedback; teamwork in design, training in traditional and digital mediums, working consistently in different styles, visual research, designing for 3D animation, narrative treatments, emphasis on the figure, and confronting issues in contemporary design.
Proficient in Illustrator, Photoshop and Indesign
Contract work, creating simple vector images for home cutters.
Contract work, working with a team to design rubber stamp illustrations for an MLM.
Working with a team to create a compelling story with cohesive theme and style. Applying feedback according to the director's vision. Working mainly on Character Design.
Working as a team to develop an appealing game style, propel story, and apply feedback according to the director's vision.
BYU Virtual Scriptures, Concept Art, 2016 - 18
Creating a logline, storyboards, character design, and other conceptual art based on passages of scripture.
Visual Research, conception, and execution of 27 illustrations formatted for further video use.
Worked as a team to create a cohesive styleguide and spot illustrations for 20 cards
Graphic Designer and Illustrator, BYU McKay School of Education Tec Lab, 2016-18
Discerning client needs, working with deadlines, and using graphic elements to communicate tone of events
Storyboard Artist, Anna, Student Capstone Project, 2018
Worked with director to create storyboards indicating camera angle, motion, and lens
Graphic Design and Sign Production, XAXdeSIGN, 2010-13
Working to design and produce banners, flyers, booklets, car graphics, logos and company branding, tshirt designs, etc.